

And I bought the first Magnavox Odyssey game machine.

I mean I was making computer games before you could have a computer in your house. The early ones are weird cause it’s simple things that people don’t appreciate that I had to live through, like you can have a computer in your house. RM: Well there’s jaw drop moments that may come every now and then. What has been your observation as you’ve seen video games grow and evolve over that time? PSLS: You’ve been around the industry for 25 plus years. PSLS: Legendary is a nice way of saying that. RM: Legendary! (laughs) I’m old, that’s what it means! Yeah, I’ve been around a long time. PlayStation LifeStyle: So you are Rand Miller, founder of Cyan, creator of Myst, Riven– I got the opportunity for a face to face with Miller about his experience in game development, people that he’s inspired over the years, and those that have influenced him.

2017 will see the launch of Obduction on PlayStation 4 and PSVR, the first time that Cyan has ever worked natively on consoles (previous console ports were not handled in house). In 2016, he released the Kickstarter backed Obduction for PC, a spiritual successor to his CD-ROM classic, with an Oculus VR version that quickly followed. It’s been more than 23 years since Myst’s release, and creator Rand Miller is not resting on the laurels of early success.
